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Does Easy Do It?




“EDUTAINMENT” mating education with entertainment  does it work?

This portion of game developer article Seymour Papert talks about:

  • interactive “edutainment” how most programs are not taking the right approach to joining education and entertainment. An example given talks about the “game” a were children are traveling to next chapters/ goals, at each stage they need to put in the answer to a math problems. Its too boring!
  • TWO big lessons from computer games; “hard fun” its fun because its hard. learning happens best when one is deeply engaged in hard and challenging activities. As long as activities are interesting; cooperative learners learn far better than children who go mindlessly through the motions of learning.
  • Two strategies; recognize that talking about games and learning is an important activity; encourage children to become game designers themselves

~ by courtneysarah on June 13, 2008.

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